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Advanced tilemap system for Unity as a Starbound or Terraria

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AdvancedTilemap

Advanced tilemap system for Unity v 2.5 Features of alike Starbound & Terraria tiles, but with more features!

2.5 not compatible with previous versions! :(

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Features:

  • URP/Buildin shaders
  • Infinity map
  • Layers
  • Chunk loader
  • Multi threading (not using now)
  • Tile colors, rotating, flip
  • Editor
  • Undo/Redo (Editor + Runtime)
  • Powerful liquid physics (like starbound)
  • Collider generation
  • Tilesets
    • Variation tiles
    • Tile parameters
    • Custom prefabs
  • TileDrivers (like Tile type)
    • Default (Simple quad)
    • ARule tile (Unlimited pattern size) Ref: Starbound,Terraria:Otherworld
    • Rule tile
    • Horizontal/Vertical pipe
    • Multi blocks
    • Slopes

New screenshots:

Ambient lighting

SJ0lt99 изображение

How to enable lighting?

  • Place on MainCamera script MKCamera, set RenderLightMaterial to Assets/MaximovInk/MKRendering/LightMaterial
  • Set up your preference of settings, nice look:

изображение

  • Enable Lighting and ChunkLoader in tilemp settings

изображение

  • Set light type of layer!

изображение

  • Now you have ambient lighting

Tileset editor

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Liquid example

изображение

Old screenshots:

Rule tiles same as Starbound

изображение изображение изображение изображение

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