Releases: MiranCZ/altoclef
Altoclef beta-0.14
- made bot get slightly more hay bales than in needs if it finds some nearby
- fixed bot not setting up the onecycle correctly
- the bot will now not re-craft all the stone tools if it has some of them and will craft only the missing ones instead
UnstuckChain
improvements- added better checks for water -> shouldn't get stuck that often
- added a check for getting stuck on top of empty end portal frame
- improved debug string for
RunAwayFromHostilesTask
- fixed
AbstractDoToEntityTask
getting stuck when no entity was found - improved
MobDefenceChain
switching between running away and fighting- this happened when it was approaching an entity and then it saw more on the way and started running until it saw less again
- the bot should now commit to fighting until it deals damage, or gets hit
- improved
getGarbageSlot
inStorageHelper
- the bot now throws away block stack with the smallest number of blocks, not just a random one
- fixed bug in
CraftWithMatchingMaterialsTask
causing it to get more resources than it needed - fixed
@scan
command - made
CollectBucketLiquidTask
check for more block types above liquid - slightly edited crafting table pickupping logic
- fixed GitHub template for minor issue
- internal code changes
- removed underscore prefix from most variables
- added warning to
isSolid
check inWorldHelper
and renamed it toisSolidBlock
Altoclef beta-0.13
- Added support for 1.20.4
- Using the replaymod preprocessor I should be able to support multiple versions at once
- Currently supported versions are therefore
1.20.2
and1.20.4
and both should be updated thanks to the preprocessor - currently doing this experimentally, it is possible I will not decide to keep this approach in the future
- The supported versions are limited by the releases of baritone by Marvion (at least for now)
- Fixed bot getting stuck while eating
- Fixed bot going to the end without all needed items
- Fixed timer not working correctly
Altoclef 1.20.2-beta-0.12
-
FIXED MEMORY LEAK, that would cause the game to start lagging after running same resource task for a while
- the code would repeatedly add protected items to a list every tick that would grow larger and larger
-
fixed the way material count was counted (changed hard coded blocks to
throwAwayItems
) -
added blaze powder to protected items
-
improved
KillEndermenTask
for the nether- too far away is now much closer (256 blocks -> 10 blocks)
- it checks if the enderman isn't above nether roof
-
fixed
SafeNetherPortalTask
getting stuck sometimes by waiting a few seconds before starting to break blocks -
changed
CommandStatusOverlay
a bit -
added warning when difficulty is something other than
EASY
-
fixed rare case where the bot would go to the nether without enough food
-
added some defence improvements from Hackerokuz's fork
-
added check to
UnstuckChain
for powdered snow (addressed in #2) -
the bot should now only collect liquids that don't cause them to spill (addressed in #4)
Altoclef 1.20.2-beta1
- some improvements of the defense capabilities of bot
- bot detects when ranged mobs are about to shoot and raises its shield
- fixed various bugs in the code logic of
MobDefenseChain
andKillAura
classes
- completely removed blast furnace usage from remaining tasks
- added some more items to the
uselessItems
list - the bot tries to pickup some predefined important items when it drops them
- fixed multiple scenarios where the bot gets stuck
- added
@dummy
command that doesn't do anything for the purpose of testing other chains
Altoclef 1.20.2-beta1
Initial release