##Generic Programming on GPU
CMake Build instructions
- Out-of-source build :
git clone [email protected]:Modelisation5ETI/TP2_GPGPU.git && \
mkdir TP2_GPGPU-build && cd TP2_GPGPU-build && \
cmake ../TP2_GPGPU && \
make -j
- QtCreator :
git clone [email protected]:Modelisation5ETI/TP2_GPGPU.git && \
mkdir TP2_GPGPU-build && cd TP2_GPGPU-build && \
qtcreator ../TP2_GPGPU
Then configure project using QtCreator API :
- Set the build directory to TP2_GPGPU-build/
- Run CMake and build project
Implementation
./TransformFeedback_
This program uses Transform Feedback Buffers to animate a particle system.
Use arrows to move the point where particles converge.
./ImageSimple_
Process image filters on GPU.
Use [0,1,2,3,4] keys to process different filters.
Use arrow UP or DOWN to change the filter parameter.
./FrameBufferObject_
Render a scene into a frame buffer object (FBO) and use its texture to render another scene in the current buffer.
Use arrow LEFT or RIGHT to interact with the 'FBO' scene.