##MultiTexturing
CMake Build instructions
WARNING : NVIDIA driver is hardcoded in CMakeLists.txt
- Out-of-source build :
git clone [email protected]:Modelisation5ETI/TP8_Texture.git && \
mkdir TP8_Texture-build && cd TP8_Texture-build && \
cmake ../TP8_Texture && \
make -j
- QtCreator :
git clone [email protected]:Modelisation5ETI/TP8_Texture.git && \
mkdir TP8_Texture-build && cd TP8_Texture-build && \
qtcreator ../TP8_Texture
Then configure project using QtCreator API :
- Set the build directory to TP8_Texture-build/
- Run CMake and build project
Implementation
./Parallax
Use arrows UP/DOWN to increase/decrease depth.
./Bidon
Use arrow LEFT/RIGHT to rotate camera.
./Caillou
Use arrow LEFT/RIGHT to rotate camera.