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##MultiTexturing


CMake Build instructions


WARNING : NVIDIA driver is hardcoded in CMakeLists.txt

  • Out-of-source build :
git clone [email protected]:Modelisation5ETI/TP8_Texture.git && \
mkdir TP8_Texture-build && cd TP8_Texture-build  && \
cmake ../TP8_Texture  && \
make -j

  • QtCreator :
git clone [email protected]:Modelisation5ETI/TP8_Texture.git  && \
mkdir TP8_Texture-build && cd TP8_Texture-build  && \
qtcreator ../TP8_Texture

Then configure project using QtCreator API :

  • Set the build directory to TP8_Texture-build/
  • Run CMake and build project

Implementation


  • Parallax

Parallax

./Parallax

Use arrows UP/DOWN to increase/decrease depth.

  • Bidon

Bidon

./Bidon

Use arrow LEFT/RIGHT to rotate camera.

  • Caillou

Caillou

./Caillou

Use arrow LEFT/RIGHT to rotate camera.

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Multiple Textures Experiment

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