This is a port of a javascript implementation of the raycaster from Wolfenstein3d to CoffeeScript. Done as a learning exercise, I hope to expand upon it in future.
Based on: http://dev.opera.com/articles/view/creating-pseudo-3d-games-with-html-5-can-1/
git clone bundle install thin start
Or just take the js file and textures and serve that locally however you wish