-
Notifications
You must be signed in to change notification settings - Fork 265
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
* Respond faster to "Stop" during zoomout. * Fixed CheckZoomOut reset. * Converted some coords to use offsets. * Laboratory Last Page, 5 columns coordinates. * Fixed TH Weapon Level. * Clan Capital : Just Green Bar check for upgrades not started yet. * Remove tutorial checks for Clan Capital (Bringed some false postive). * Fixed Drag Rider Training when 2 unlocked Elixir Super Troops. * Fixed "Any siege" option in scripted attacks. * MultiCheck For Sieges level before attacks. * Add CCSPL optionnal command for scripted attacks. * Added GetDiamondFromRect2 * Added Amazon CoC to Distributors List - temporary removed Google * Change default to Amazon * Added Skeleton Park District Support. * Clan Capital : Remove Green Bar Progression Check for Prioritized not started yet. * Fixed OCR for Heroes Upgrades Cost. * Improve Resource Detection for Wall Upgrade (Home village). * Added Tombs to decoration list (Clan Capital). * Added Super Miner. * Improve Dead Eagle Detection. * Added game distribution reset button. * Fixed SCID login screen. * Added Siege OCR template. * Reduced StoneJS image tolerance. * Added reset message if bot failed to find CoC. * Added 'Connection Error' template and adjusted some obstacles checks. * Fixed OCR Level 0 Read When "Any siege". * Typo and addings for donate keywords.
- Loading branch information
Showing
122 changed files
with
1,105 additions
and
834 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.