Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

attach collision objects when planning motion #5

Open
wants to merge 2 commits into
base: main
Choose a base branch
from

Conversation

wuisky
Copy link

@wuisky wuisky commented Jun 19, 2024

Hello, this PR is a workaround for #3.

Since the geometry information in attached_collision_objects is not in world frame but is with respect to local frame which the object is attached to,
I passed the argument "world_objects_pose_offset=ee_pose".

I'm not sure this is a good workaround but this patch works for me.
Hope this help.

@bmdyrdal
Copy link

Tested and works for me!

Should maybe detach the objects after planning?
self.motion_gen.detach_spheres_from_robot(link_name)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants