Original Author: Peter Gow
Licence: GPLv3 or later
Developer Contact: [email protected]
To use, open index.html in the distributed folder. The webpage should have a dark blue canvas and a list of settings
- lmb (drag): select an area
- shift+lmb (drag): add to your previous selection
- ctrl+shift+lmb (drag): move the visual area
- ctrl+lmb: Change the colour of a building to the currently set "building color" setting
- rmb: View the contents of a note
- shift+rmb: Add or edit a note
- name: The name of the map
- building color: The main building color of newly generated sections
- street color: The color of streets in newly generated sections
- street width: The width of streets in all sections (even previously generated ones)
- block width/height: the size of squares in all sections
- globbing (%): How often buildings will be connected. 100% results in a single building for the entire area
- Warning: Higher globbing values combined with large areas may freeze the program
- maximum glob size: The maximum size of buildings
- The program will attempt to split up buildings larger than this size
- Due to a technical limitation, this may fail to break up buildings that are shaped with wider sections
- If this occurs, you can regenerate that building by selecting it and hitting "Generate"
- minimum suburb size: If there are streets with less area than this, the program will remove them
- Warning: Higher values may slow down the program
The "Add Color" button adds a pair of fields "colour N" and "probability (‱)". The first of these fiels allows you to specify a colour that will be randomly applied to buildings with the probability specified in the probability field (A probability of 100 = 1%, so for 100% change set probability to 10000)
- "Add color" generates a color, as explained above
- "Generate" generates a map section in the currently selected area on the canvas, potentially overriding previously generated sections
- "Save" saves the current layout as a .json file, which can be loaded with "Load"
- Warning: load will override the currently open map
- "Export (PNG)" will export the current map as a PNG file
The program will run fine by opening "index.html"; however, if you want to store it as a standalone html file, you can do this by following the instructions below to embed the JavaScript file
If you are on a system with GNU Make installed, run the following command while in the project directory:
$ make h-mapgen.html
If you don't have access to a POSIX compliant shell,
copy index.html
to a file called h-mapgen.html
,
and then copy the contents of js/script.js
between the <script></script>
tags