Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
[REGRESSION] Fix crash when using transparency (#453)
Bug was introduced in 188068f Enabling transparency with setTransparent( 0.5f ) would cause a crash if point light shadow mapping is enabled. A new shader code snippet should only be included in shadow casters if doing alpha hashing. Fixes #453
- Loading branch information