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v2.2.7 Cerberus

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@darksylinc darksylinc released this 01 Nov 21:51
· 4 commits to v2-2 since this release

Codename Cerberus

For more information, see the manual

See SW & HW Requirements
See platforms supported
See Ogre 2.1 FAQ
See What's new in Ogre 2.2

This is a maintenance release.

Full Changelog: v2.2.6...v2.2.7

Changelog

  • HlmsPbsDatablock::setUserValue never calls scheduleConstBufferUpdate()
  • Fix planar reflections' actor culling
  • PixelFormatGpuUtils would confuse ASTC 8x8 with 6x5
  • Fix Xcode compile error caused by confusion between the two versions of OgreTagPoint.h.
  • [Metal, macOS] Fix flickering window in macOS Ventura
  • [GL3+] Fix double-free of sampler descriptors
  • Add ParticleSystemManager::setSimulationTickRate
  • Fix ParticleFX rendering bugs during the first frame
  • Add OGRE_MAKE_VERSION macro
  • Bump to 2.2.7
  • Fix CMake error in older versions (#206)
  • Fix misleading indentation in Terra shader
  • Fix declared functions that are never defined (#265)
  • Fix Refractive transparency mode not being loaded by JSON
  • Fix shader build error when using Terra w/out a shadow node (#239)
  • Merge branch 'v2-1' into v2-2
  • [GL3+] Fix wrong call when setting sampler into compare mode