v2.2.7 Cerberus
Codename Cerberus
For more information, see the manual
See SW & HW Requirements
See platforms supported
See Ogre 2.1 FAQ
See What's new in Ogre 2.2
This is a maintenance release.
Full Changelog: v2.2.6...v2.2.7
Changelog
- HlmsPbsDatablock::setUserValue never calls scheduleConstBufferUpdate()
- Fix planar reflections' actor culling
- PixelFormatGpuUtils would confuse ASTC 8x8 with 6x5
- Fix Xcode compile error caused by confusion between the two versions of OgreTagPoint.h.
- [Metal, macOS] Fix flickering window in macOS Ventura
- [GL3+] Fix double-free of sampler descriptors
- Add ParticleSystemManager::setSimulationTickRate
- Fix ParticleFX rendering bugs during the first frame
- Add OGRE_MAKE_VERSION macro
- Bump to 2.2.7
- Fix CMake error in older versions (#206)
- Fix misleading indentation in Terra shader
- Fix declared functions that are never defined (#265)
- Fix Refractive transparency mode not being loaded by JSON
- Fix shader build error when using Terra w/out a shadow node (#239)
- Merge branch 'v2-1' into v2-2
- [GL3+] Fix wrong call when setting sampler into compare mode