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GS/Metal: Add FLOAT32_TO_FLOAT24 case to DepthStencil texture format …
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…for shader convert.
lightningterror committed Jul 8, 2024
1 parent 93abd2f commit a2aae7f
Showing 1 changed file with 1 addition and 0 deletions.
1 change: 1 addition & 0 deletions pcsx2/GS/Renderers/Metal/GSDeviceMTL.mm
Original file line number Diff line number Diff line change
@@ -1118,6 +1118,7 @@ static void OnMainThread(Fn&& fn)
pdesc.depthAttachmentPixelFormat = MTLPixelFormatInvalid;
break;
case ShaderConvert::DEPTH_COPY:
case ShaderConvert::FLOAT32_TO_FLOAT24:
case ShaderConvert::RGBA8_TO_FLOAT32:
case ShaderConvert::RGBA8_TO_FLOAT24:
case ShaderConvert::RGBA8_TO_FLOAT16:

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