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GS/HW: Multiple fixes #10093

Merged
merged 4 commits into from
Oct 12, 2023
Merged

GS/HW: Multiple fixes #10093

merged 4 commits into from
Oct 12, 2023

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stenzek
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@stenzek stenzek commented Oct 11, 2023

Description of Changes

Screenshots are before, then after.

GS/HW: Toss targets when BW changes instead of incorrectly converting
Fixes #5589.
image
image

GS/HW: Fix off-by-one in region clamp

Fixes text in ZIPANG, decals in Enthusia Professional Racing, edge of screen in Dynasty Warriors, and others.
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image
gsdx_20201207100057_frame1
gsdx_20201207100057_frame1-1

GS/HW: Allow bilinear from colour backed Z formats

Fixes the haze effect in GTA: San Andreas from being extra blurry.
Improves shadows in Everybody's Golf and Tennis.
image
image

Rationale behind Changes

See above.

Suggested Testing Steps

Runner says it's good, but double check a couple of the games above.

But be careful with it, we don't want to falsely do this for shuffles.
Fixes text in ZIPANG, decals in Enthusia Professional Racing, edge of
screen in Dynasty Warriors, and others.
Fixes the haze effect in GTA: San Andreas from being extra blurry.
Improves shadows in Everybody's Golf and Tennis.
@stenzek stenzek merged commit 99554f5 into PCSX2:master Oct 12, 2023
13 checks passed
@stenzek stenzek deleted the tokimeki branch October 12, 2023 01:57
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[BUG]: Tokimeki Memorial 3 models rendering incorrectly in HW mode
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