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UI: Update mipmapping help description #11807

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Sep 12, 2024
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2 changes: 1 addition & 1 deletion pcsx2-qt/Settings/GraphicsSettingsWidget.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -506,7 +506,7 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* dialog, QWidget*
"FMV resolution will remain unchanged, as the video files are pre-rendered."));

dialog->registerWidgetHelp(
m_ui.mipmapping, tr("Mipmapping"), tr("Checked"), tr("Enables mipmapping, which some games require to render correctly."));
m_ui.mipmapping, tr("Mipmapping"), tr("Checked"), tr("Enables mipmapping, which some games require to render correctly. Mipmapping uses progressively lower resolution variants of textures at progressively further distances to reduce processing load and avoid visual artifacts."));

dialog->registerWidgetHelp(
m_ui.textureFiltering, tr("Texture Filtering"), tr("Bilinear (PS2)"),
Expand Down