GS/HW: Don't allow PCRTC frames pull RGB from depth #9964
Merged
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Description of Changes
Don't allow PCRTC frames to pull from depth
Rationale behind Changes
Depth should never be something used as an output frame, and this was causing problems with Neo Contra where instead of pulling from GS memory, it was copying from an old depth buffer.
Suggested Testing Steps
Try Neo Contra, and I guess some random stuff.
Fixes Neo Contra FMV's
Master:
PR: