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Fix incorrect shipping executable name
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dyanikoglu committed Apr 3, 2020
1 parent 6e95dc0 commit 551bf31
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions archive.go
Original file line number Diff line number Diff line change
Expand Up @@ -66,11 +66,11 @@ func GetEngineAssociation(path string) (string, error) {

// GetBundleVerificationFile returns the file that should exist for this bundle as a basic integrity check
//
// If the bundle contains "engine", then it is considered an engine bundle, and thus must include UE4Game.
// If the bundle contains "engine", then it is considered an engine bundle, and thus must include UE4Game-Win64-Shipping.
// Else, it is considered an editor bundle, and must include UE4Editor.
func GetBundleVerificationFile(bundle string) string {
if strings.Contains(bundle, "engine") {
return "Engine/Binaries/Win64/UE4Game."
return "Engine/Binaries/Win64/UE4Game-Win64-Shipping."
} else {
return "Engine/Binaries/Win64/UE4Editor."
}
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