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Kamikaze Ability

Alfred Llagas edited this page Oct 10, 2020 · 10 revisions

Purpose

The Mutant Tank kills itself along with a survivor victim.

Requirements

Requires mt_kamikaze.smx to be installed.

Settings

// Admins with one or more of these access flags have access to this ability.
// --
// Empty: No access flags are immune.
// Not empty: These access flags are immune.
"Access Flags"				""

// Admins with one or more of these immunity flags are immune to this ability's effects.
// Note: If the Mutant Tank has one or more of these immunity flags or has the same immunity flags as the survivor victim, the immunity is cancelled.
// --
// Empty: No immunity flags are immune.
// Not empty: These immunity flags are immune.
"Immunity Flags"			""

// Allow human-controlled Mutant Tanks to use this ability.
// Note: This setting can be overridden for specific players.
// --
// 0: OFF
// 1: ON, players can use buttons to activate abilities.
// 2: ON, abilities will activate automatically.
"Human Ability"				"0"

// The ability is only effective toward human survivors.
// Note: This setting can be overridden for specific players.
// --
// 0: OFF
// 1: ON 
"Requires Humans"			"0"

// Enable this ability.
// Note: This setting does not affect the "Kamikaze Hit" setting.
// Note: This setting can be overridden for specific players.
// --
// 0: OFF
// 1: ON
"Ability Enabled"			"0"

// Show a screen fade effect when the Mutant Tank uses its abilities.
// Note: The colors will randomly change between the colors set in the "Skin Color" and "Glow Color" settings.
// Note: This setting can be overridden for specific players.
// --
// Add up numbers together for different results.
// --
// Minimum: 0
// Maximum: 7
// --
// 0: OFF
// 1: Show effect when the Mutant Tank uses its claw/rock attack.
// 2: Show effect when the Mutant Tank is hit by a melee weapon.
// 4: Show effect when the Mutant Tank uses its range ability.
"Ability Effect"			"0"

// Display a message whenever the ability activates/deactivates.
// Note: This setting can be overridden for specific players.
// --
// Add up numbers together for different results.
// --
// Minimum: 0
// Maximum: 3
// --
// 0: OFF
// 1: Display message only when "Kamikaze Hit" is enabled.
// 2: Display message only when "Ability Enabled" is enabled.
"Ability Message"			"0"

// The Mutant Tank has this many chances out of 100.0% to trigger the ability.
// Note: This setting can be overridden for specific players.
// --
// Minimum: 0.0 (No chance)
// Maximum: 100.0 (Highest chance)
"Kamikaze Chance"			"33.3"

// Enable the Mutant Tank's claw/rock attack.
// Note: This setting does not need "Ability Enabled" set to 1.
// Note: This setting can be overridden for specific players.
// --
// 0: OFF
// 1: ON
"Kamikaze Hit"				"0"

// The mode of the Mutant Tank's claw/rock attack.
// Note: This setting can be overridden for specific players.
// --
// 0: Both
// 1: Ability activates when the Mutant Tank hits a survivor.
// 2: Ability activates when the Mutant Tank is hit by a survivor.
"Kamikaze Hit Mode"			"0"

// The distance between a survivor and the Mutant Tank needed to trigger the ability.
// Note: This setting can be overridden for specific players.
// --
// Minimum: 1.0 (Closest)
// Maximum: 999999.0 (Farthest)
"Kamikaze Range"			"150.0"

// The Mutant Tank has this many chances out of 100.0% to trigger the range ability.
// Note: This setting can be overridden for specific players.
// --
// Minimum: 0.0 (No chance)
// Maximum: 100.0 (Highest chance)
"Kamikaze Range Chance"			"15.0"

Example Format/Usage

"Mutant Tanks"
{
	"Tank #1"
	{
		"Kamikaze Ability"
		{
			"Human Ability"				"2"
			"Ability Enabled"			"1"
			"Ability Effect"			"7"
			"Ability Message"			"0"
			"Kamikaze Chance"			"66.6"
			"Kamikaze Hit"				"1"
			"Kamikaze Hit Mode"			"0"
			"Kamikaze Range"			"150.0"
			"Kamikaze Range Chance"			"66.6"
		}
	}
}

Tips/Strategies

Solo

Under construction...

Multiplayer

Under construction...

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