feat(server): function implementation #5
34 tests run, 10 passed, 0 skipped, 24 failed.
Annotations
Check failure on line 1 in lua
github-actions / Linting Report
lua.client/functions.lua:1
client/functions.lua:4:10: unused global variable 'HasKey'
Check failure on line 1 in lua
github-actions / Linting Report
lua.client/functions.lua:2
client/functions.lua:14:18: unused argument 'targetPlayerId'
Check failure on line 1 in lua
github-actions / Linting Report
lua.client/functions.lua:3
client/functions.lua:14:34: unused argument 'vehicle'
Check failure on line 1 in lua
github-actions / Linting Report
lua.client/functions.lua:4
client/functions.lua:22:20: unused argument 'targetPlayerId'
Check failure on line 1 in lua
github-actions / Linting Report
lua.client/functions.lua:5
client/functions.lua:22:36: unused argument 'vehicle'
Check failure on line 1 in lua
github-actions / Linting Report
lua.client/functions.lua:6
client/functions.lua:29:10: unused global variable 'ToggleVehicleDoor'
Check failure on line 1 in lua
github-actions / Linting Report
lua.client/functions.lua:7
client/functions.lua:29:28: unused argument 'vehicle'
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github-actions / Linting Report
lua.fxmanifest.lua:1
fxmanifest.lua:14:1: inconsistent indentation (SPACE followed by TAB)
Check failure on line 1 in lua
github-actions / Linting Report
lua.server/functions.lua:1
server/functions.lua:5:10: unused global variable 'HasKey'
Check failure on line 1 in lua
github-actions / Linting Report
lua.server/functions.lua:2
server/functions.lua:73:10: unused global variable 'ToggleDoorState'
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github-actions / Linting Report
lua.server/main.lua:1
server/main.lua:96:60: unused argument 'id'
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github-actions / Linting Report
lua.server/main.lua:2
server/main.lua:96:64: unused argument 'netId'
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github-actions / Linting Report
lua.server/main.lua:3
server/main.lua:96:71: unused argument 'doorState'
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github-actions / Linting Report
lua.server/main.lua:4
server/main.lua:97:21: empty if branch
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github-actions / Linting Report
lua.server/main.lua:5
server/main.lua:99:5: empty if branch
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github-actions / Linting Report
lua.server/main.lua:6
server/main.lua:108:59: unused argument 'id'
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github-actions / Linting Report
lua.server/main.lua:7
server/main.lua:108:63: unused argument 'netId'
Check failure on line 1 in lua
github-actions / Linting Report
lua.server/main.lua:8
server/main.lua:109:21: empty if branch
Check failure on line 1 in lua
github-actions / Linting Report
lua.server/main.lua:9
server/main.lua:111:5: empty if branch
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github-actions / Linting Report
lua.server/main.lua:10
server/main.lua:121:62: unused argument 'netId'
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github-actions / Linting Report
lua.server/main.lua:11
server/main.lua:121:69: unused argument 'doorState'
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github-actions / Linting Report
lua.server/main.lua:12
server/main.lua:122:21: empty if branch
Check failure on line 1 in lua
github-actions / Linting Report
lua.server/main.lua:13
server/main.lua:124:5: empty if branch
Check failure on line 1 in lua
github-actions / Linting Report
lua.shared/functions.lua:1
shared/functions.lua:5:10: unused global variable 'IsCloseToCoords'