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Rewrite it so I can add any biped more easily, fixes #6
Rewrite the detection to not use a hacky stack trace checker Allows us to be more precise on specifically WHO this entity renderer belongs to, fixing #6. Known issues: - Some parts of the player render solid red when hurt - Smart Moving causes the entire player renderer to break down and spams GL errors in the chat. Is there any possible solution I can throw at this mod that doesn't fucking break it?! Signed-off-by: roadhog360 <[email protected]>
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src/main/java/roadhog360/simpleskinbackport/ducks/IBoxSizeGetter.java
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package roadhog360.simpleskinbackport.ducks; | ||
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public interface IBoxSizeGetter { | ||
float simpleSkinBackport$getSize(); | ||
} |
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