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Changelog: - new and better visualization of SCS materials based on Blender nodes system - Look system implementation - Lamp Tools - lamp material preview and helping tool for positioning UV mappings - Wrap Tool - vertex colors wrapping - collision Locators support - added food cistern trailer data to sample_base - other improvements like: - SCS Project Base path can be changed in import screen too - SCS Root Object is better visualized to clearly see how it is positioned and which axis points where - Vertex Colors range adopted to pipeline (0.5 is neutral; what is more will be brighten in game; what is less will be darken in game) - Added export success info if there is no errors and warnings during export
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