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Release - v1.12

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@simon50keda simon50keda released this 22 Feb 17:14
· 16 commits to master since this release

Changelog:

  • Added support for "eut2.retroreflective" shader family
  • Added support for new spawn points
  • Added support for scrolling in 3D view report operator
  • Added support to reload preview model on path re-enter
  • Added support for "queue_bias" material attribute in decal flavor
  • Added support for undo on some operators
  • Fixed lost global settings if world was unlinked on scene prior saving
  • Fixed alpha calculation on "eut2.dif.spec.oclu"
  • Fixed assignment of traffic rule on navigation point locators
  • Fixed recovering of modifiers visibility state on export, if they are disabled
  • Fixed python error when switching to different visibility layer while using VColor Tool
  • Fixed inverted mesh faces if delta scaling is negative
  • Fixed export of invalid intersections for cross over prefabs