Release - v1.12
Changelog:
- Added support for "eut2.retroreflective" shader family
- Added support for new spawn points
- Added support for scrolling in 3D view report operator
- Added support to reload preview model on path re-enter
- Added support for "queue_bias" material attribute in decal flavor
- Added support for undo on some operators
- Fixed lost global settings if world was unlinked on scene prior saving
- Fixed alpha calculation on "eut2.dif.spec.oclu"
- Fixed assignment of traffic rule on navigation point locators
- Fixed recovering of modifiers visibility state on export, if they are disabled
- Fixed python error when switching to different visibility layer while using VColor Tool
- Fixed inverted mesh faces if delta scaling is negative
- Fixed export of invalid intersections for cross over prefabs