Release - 1.6
Changelog:
- Re-implementation of shader presets inventory to avoid sync problem between cache and presets list,
- Support for locking east direction of SCS Lighting to view (lamps will follow rotation of camera in 3D view),
- Support for degenerated polygons checkup upon selected objects,
- Supported import of "truckpaint" materials when "flipflake" flavor is used,
- Fixed application of log level when settings are taken from blend file,
- Visual improvements to 3D view reporting,
- Fixing wrongly written skeleton paths to PIX files, if custom skeleton export path points to same place as model is being exported to.