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Release - 1.6

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@simon50keda simon50keda released this 24 Feb 15:35
· 29 commits to master since this release

Changelog:

  • Re-implementation of shader presets inventory to avoid sync problem between cache and presets list,
  • Support for locking east direction of SCS Lighting to view (lamps will follow rotation of camera in 3D view),
  • Support for degenerated polygons checkup upon selected objects,
  • Supported import of "truckpaint" materials when "flipflake" flavor is used,
  • Fixed application of log level when settings are taken from blend file,
  • Visual improvements to 3D view reporting,
  • Fixing wrongly written skeleton paths to PIX files, if custom skeleton export path points to same place as model is being exported to.