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Release - 1.8

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@simon50keda simon50keda released this 13 Apr 15:26
· 23 commits to master since this release

Changelog:

  • Implemented operator for fixing Hookups on models which were imported before Hookup Library was initialized ( Move cursor to 3D view -> hit Space -> type "Fix SCS Hookup Names on Model Locators" )
  • Better visualization of Preview Models, where shadow casters and parts with static collisions are not drawn anymore
  • Implemented selection of model locators with same Hookup - http://modding.scssoft.com/wiki/Documentation/Tools/SCS_Blender_Tools/Locators/Model_Locators#Hookup
  • New mesh export implementation using own triangulation and support for "Custom Split Normals" in any form
  • Internal improvement in 3D View reporting
  • Reporting found N-gons in mesh objects
  • Fixing material visualization if fresnel settings used negative values
  • Added check for maximum vertex count inside one mesh piece
  • Fixing looks not synced when changing shader preset on material used in multiple looks on multiple SCS Root Objects