Release - v2.0
Changelog:
- Ported to Blender 2.81
- Complete rewrite of viewport rendering based on EEVEE renderer
- Complete rewrite of custom 3D elements drawing (up to 16x times faster!)
- Complete rewrite of callbacks routines (should be less CPU consuming now)
- UI redesign to Blender 2.8 (sub-panels, icon themes, panels moved to more appropriate tabs)
- New SCS Tools main menu
- Simplified lighting setup using reference lighting by default, without extra climate profile
- New caching system for libraries for instant start-up of Blender
- Improved blender file save speeds, should be instant now
- New "Merge SCS Materials" operator
- New "Relocate Roots" operator
- Implemented switchable SCS project base paths
- Implemented paste & copy material value from/to linear color space (useful for copying values directly from *.mat files)
- Implemented variants, parts & looks can now be ordered manually
- Implemented import & export support for PieceSkins and material indices
- Improved shader presets loading (by default from add-on directory, user can however specify custom path)
- Improved looks handling on import preventing creation of bad materials
- Added compatibility code to load old blend files (saved with SCS Blender Tools v1.12)