Release - v2.1
Changelog:
- Added support for 1.40 ETS/ATS shaders and materials setups
- truckpaint
- glass
- flare
- unlit (and it's variants)
- building (and it's variants)
- dif.lum
- dif.lum.spec
- light.tex
- lightmap.night
- shadowmap
- decalshadow
- window (and it's variants)
- lamp (and it's variants)
- Added warning on export if absolute texture paths are used
- Added support to change shaders to desired shader preset
- Added check for unormalized vertex colors
- Dropped the support for vertex colors greater than 1.0
- Improved looks handling in some cases
- Fixed blender crashing in some cases when opening old blends
- Fixed setting active object name visible when using Add->SCS Root Object menu
- Fixed "FriendlyTag" being exported if shader is imported
- Fixed hookup library path validity report
- Fixed recovering of view layer after export in some cases
- Fixed BT banner image to be in correct colorspace for 2.90
- Fixed PIS export when armature was left in edit mode
- Fixed PIM import when piece has zero triangles or vertices