Release - v2.4
Change log:
- Support for API changes introduced in Blender 3.2
- Vertex colors converted to color attributes, supporting: 32-bit per channel, per vertex and per corner storage
- New custom shader output node to better support multiple renderers (newly both renderers are supported Eevee and Cycles)
- Improved 3D view reports and the banners
- Improved reflection textures rendering speeds
- Improved error handling for desynced looks
- Fixed checks for degenerated and spiked triangles
- Fixed normals export for flat shading