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[![Review Assignment Due Date](https://classroom.github.com/assets/deadline-readme-button-24ddc0f5d75046c5622901739e7c5dd533143b0c8e959d652212380cedb1ea36.svg)](https://classroom.github.com/a/9ItdZzWA) | ||
# Rotten Souls | ||
## Final project - Interactive Graphics | ||
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This final project is a very simplified version of a "Soulslike" videogame. | ||
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You can play the game at this [link](https://sapienzainteractivegraphicscourse.github.io/final-project-rotten-souls/). | ||
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You can also directly launch a low spec version of the game (only accessible when your performance is low) [here](https://sapienzainteractivegraphicscourse.github.io/final-project-rotten-souls/index_low_spec.html). | ||
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## Quick user manual | ||
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Combat controls: | ||
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**W**: walk foward | ||
**S**: walk back | ||
**A**: walk left | ||
**D**: walk right | ||
**Q**: rotate left | ||
**E**: rotate right | ||
**W+Space bar**: dodge forward | ||
**S+Space bar**: dodge back | ||
**A+Space bar**: dodge left | ||
**D+Space bar**: dodge right | ||
**Left click (mouse)**: light attack | ||
**Right click (mouse)**: heavy attack | ||
**R**: heal | ||
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Debug controls: | ||
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**P**: show all hitboxes; | ||
**L**: switch between default follow camera and free camera | ||
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