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Fix Bo4 Sounds
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Scobalula committed Apr 11, 2020
1 parent 89e3373 commit 759c348
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Showing 2 changed files with 5 additions and 5 deletions.
2 changes: 1 addition & 1 deletion src/WraithXCOD/WraithXCOD/CoDAssets.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1625,7 +1625,7 @@ ExportGameResult CoDAssets::ExportImageAsset(const CoDImage_t* Image, const std:
ExportGameResult CoDAssets::ExportSoundAsset(const CoDSound_t* Sound, const std::string& ExportPath, const std::string& SoundExtension)
{
// Grab the full sound path, if it doesn't exist convert it!
auto FullSoundPath = FileSystems::CombinePath(ExportPath, Sound->AssetName + SoundExtension);
auto FullSoundPath = FileSystems::CombinePath(ExportPath, FileSystems::GetFileNamePurgeExtensions(Sound->AssetName) + SoundExtension);
// Check if we want to skip previous Sounds
auto SkipPrevSound = SettingsManager::GetSetting("skipprevsound") == "true";

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8 changes: 4 additions & 4 deletions src/WraithXCOD/WraithXCOD/WraithXCOD.rc
Original file line number Diff line number Diff line change
Expand Up @@ -361,8 +361,8 @@ IDI_CHECKMARK ICON "..\\..\\WraithX\\Resources\\Che
//

VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,3,98,0
PRODUCTVERSION 1,3,98,0
FILEVERSION 1,3,99,0
PRODUCTVERSION 1,3,99,0
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
Expand All @@ -379,12 +379,12 @@ BEGIN
BEGIN
VALUE "CompanyName", "DTZxPorter / Scobalula"
VALUE "FileDescription", "Greyhound"
VALUE "FileVersion", "1.3.98.0"
VALUE "FileVersion", "1.3.99.0"
VALUE "InternalName", "Greyhound"
VALUE "LegalCopyright", "Copyright (C) 2019 DTZxPorter / Scobalula"
VALUE "OriginalFilename", "Greyhound.exe"
VALUE "ProductName", "Greyhound"
VALUE "ProductVersion", "1.3.98.0"
VALUE "ProductVersion", "1.3.99.0"
END
END
BLOCK "VarFileInfo"
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