A game created using OpenGL and C++
This game was what I developed for my 4th Year Honours Project at the University of Dundee. It was created using C/C++ and OpenGL. I used libraries such as GLFW for windowing and AntTweakBar for my GUI.
The gameplay was inspired by text adventures and a graphic adventure games. It is supposed to be a hybrid of the two.
To learn more about the development of this please have a read through the paper I wrote documenting and evaluting the process. ClearTheSkyReport.pdf