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Fix entity damage event 1.20.4 constructor changes #6433

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TheLimeGlass
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Description

  • Fix entity damage event 1.20.4 constructor changes
  • Opens up proper support for DamageSource

Target Minecraft Versions: any
Requirements: none
Related Issues: none

@sovdeeth
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I like it, but I don't think it's acceptable for a patch version due to the breaking change to ExprDamageCause. It'd be good for dev/feature for 2.9, though.

@sovdeeth sovdeeth added enhancement Feature request, an issue about something that could be improved, or a PR improving something. bug An issue that needs to be fixed. Alternatively, a PR fixing an issue. labels Feb 14, 2024
@APickledWalrus APickledWalrus added the breaking changes Pull or feature requests that contain breaking changes (API, syntax, etc.) label Feb 14, 2024
@TheLimeGlass TheLimeGlass mentioned this pull request Feb 14, 2024
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@AyhamAl-Ali AyhamAl-Ali left a comment

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Nice PR ⚡

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@APickledWalrus APickledWalrus left a comment

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This should target dev/feature. No need for breaking changes in patch.

Also, I do not see any benefit from the changes made in HealthUtils. It should be okay as in (I'm assuming this is just from conflict resolution for the most part)

Base automatically changed from dev/patch to master June 1, 2024 19:39
@sovdeeth
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Closing due to inactivity

@sovdeeth sovdeeth closed this Nov 16, 2024
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6 participants