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Feature request - Non-player entity leveling #89
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If a tool can be leveled by non-players, that would open up way to many auto tool levelers which by that point is basically creative modifiers. I feel this would break the balance too much |
Would you consider a whitelist of allowed entities? this would allow mod pack authors the ability to configure what entities can level tools, such as NPCs, while blocking auto-activators/machines by default? |
At the moment it works with FakePlayers, so a lot of automatic levelers probably already work. It would be nice if there would be a configuration which allows to add additional entities which should work. |
I'd have to look into it, but the question is, what's the benefit? |
We have "colonists" which use tinker tools to mine, fell trees etc, players have been complaining that they don't level the tools. |
Please add a config option to allow non-player entities to level up the tools while using them.
Other mods -like Minecolonies - have NPCs that work with tinkers tools. Currently they cant level up the tools which is a shame.
I think the default would be to require the 'user' to be a player so mod pack authors would need to enable this feature. This would leave balancing the tools/leveling in mod interactions in the hands of the mod pack authors.
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