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This repository has been archived by the owner on Oct 31, 2021. It is now read-only.

Basin Heating CraftTweaker

Snownee edited this page May 28, 2019 · 1 revision

Importing

import mods.cuisine.BasinHeating;

Add Recipes

void add(ILiquidStack input, IItemStack output, int heatValue = 1);
Parameter Type Comment
input ILiquidStack liquid to be heated
output IItemStack item popped up from basin
heatValue int (optional. 1 by default) lowest strength of the heat source.
for example:
0 = daylight (can be disabled in config)
1 = torch
3 = fire
4 = lava

Remove Recipes By ID

void remove(string identifier);

Remove Recipes By Input

void remove(ILiquidStack input);

Clear Recipes

void removeAll();