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clean up record logic #4

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clean up record logic #4

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kgioioso
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@kgioioso kgioioso commented Sep 18, 2023

This PR changes the record logic.

Previously, when a duplicate request is received (either because the client retries the request or the replica receives a missed index), the duplicate entry is added to ProcessQueue. The duplicate entry is then handled depending on the status of the entry.

In this PR, if a duplicate request is received, recordTd checks the status of the entry. If PROCESSED, the entry is routed to fastReplyQu so the reply can be resent. If not processed, the other request is still being processed, and recordTd does nothing with the new request.

This significantly simplifies the logic of processTd because now processTd only handles entries with status INITIAL.

@@ -137,7 +137,7 @@ struct LogEntry {
LogEntry* next; // The next LogEntry pointer

std::string result; // The execution result of the LogEntry
char status; //
char status; // TODO(Katie): does this need to be thread safe?
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@Steamgjk Does this need to be an atomic type? It seems like recordTd could be reading this value while processTd is writing it.

@kgioioso kgioioso requested a review from Steamgjk September 18, 2023 22:25
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@Steamgjk this is the first logic change I have made. I believe this change does not affect correctness, but I may be missing some nuances of the codebase. Can you please double check my logic? Thanks.

@kgioioso kgioioso marked this pull request as ready for review September 19, 2023 00:30
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