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* Move CBA closer to stage * Add HasData for each camera * Push back top ferry * Adjust D to Ferry * Adjust E to Ferry * Limit acceleration on NTF Start To D * Add withMaxSpeed to SwerveDriveToPose * Add max speed, increase timeout in AmpScoreRoutine * Increase ferrying shooter speeds --------- Co-authored-by: Prog694 <[email protected]>
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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