Releases: Team-EnderIO/EnderIO
Releases · Team-EnderIO/EnderIO
v6.1.4-beta for Minecraft 1.20.1
Ender IO 6.1.4-beta
New Features
- Make soulbinder tank input only
- Add filter slots to sort blacklist
- Add painted walls
Bug Fixes
- Fix MixinConfigs in jar manifest
v6.1.3-beta for Minecraft 1.20.1
fix: conduit type in menu not updating
fix: check insert cap for insert filter, not extract
fix: pickblock broken for heat conduits
v6.1.2-beta for Minecraft 1.20.1
Hotfix for conduits not rendering correctly.
v6.1.1-beta for Minecraft 1.20.1
Hotfix for game not loading when CC: Tweaked is not present.
v6.1.0-beta for Minecraft 1.20.1
Ender IO 6.1.0-beta
Please use caution when upgrading existing worlds, take a backup and report any issues you come across immediately.
New Features
- [breaking] Conduit Overhaul
- Added item, fluid and redstone filters
- Added extraction speed upgrade.
- Added Mekanism chemical and heat conduits
- Added CC: Tweaked redstone integration
- Rewrote a large part of the API
- Paintable travel anchor
- Made autosmelt treasure and shimmer no longer a curse
- Add loot capacitor names like 1.12.2
- Added fuel efficiency and burning energy generation rate capacitor modifiers.
- (lang) Crowdin updates, including partial Ukranian translation
Bug Fixes
- Fixed Item Conduit round robin setting.
- Blocks broken by Yeta wrench now have particle effects.
- Capacitor bank desync in GUI
- Primitive alloy smelter slot insertion. Caused by dubious slot index checks in the RecipeInputCache.
- Fix fluid push & pull
- Fix FluidTransferUtils not filling and draining all tanks
- Painter recipe to use blue instead of black dye
- Some glass breaking when in flowing water
- Capacitors clearing stored energy when removed
- #680 do not add duplicate invalidation listeners
- Soul Vial not capturing trader or wolf
- Make filled vial not capture and overwrite mob
- Chain item sound
- Make soul binder exp cost in gui
- Redstone count filter menu updates internal counter instead of the max count field.
- Conduit upgrade failure voids item
Miscellaneous Tasks
- Rework tank logic.
- Item and fluid push/pull moved to common utility
- (conduits) Unhardcode quad constants
- (github) Update GitHub workflows and templates.
- [breaking] Rename ender pearl dust tag to match other mods
- Enable nightly builds for LTS branches
- Remove alpha warning and bump version series officially to 6.1
v6.0.25-alpha
What's Changed
- Fix version when publishing to maven by @Rover656 in #617
- Unlock Registrate version range, should fix mod compat issues by @Rover656 in #635
Full Changelog: v6.0.24-alpha...v6.0.25-alpha
v6.0.24-alpha
NOTE: This is a final bugfix release for Ender IO 1.20.1, all efforts are now focussed on a NeoForge port.
What's Changed
- Added Conduit to the commonly used forge:relocation_not_supported tag by @agnor99 in #584
- Check for dimension in FireCraftingHandler fallback method by @Techjar in #606
- Fix electromagnet in spectator by @ferriarnus in #609
- Fix XP Obelisk draining when other xp fluid is in it. by @ferriarnus in #608
- Change configs to use Doubles by @ferriarnus in #607
- Fix enchanter recipe issues by @Rover656 in #611
- Fix gear tag by @Rover656 in #615
- [WIP] Fix fluid dupe? by @ferriarnus in #610
- Prevent item duplication by updating processing recipes in SAG Mill by @Lapis256 in #616
New Contributors
Full Changelog: v6.0.23-alpha...v6.0.24-alpha
v6.0.23-alpha
What's Changed
- Add Machine active tooltip by @ferriarnus in #479
- Fix/energylobeingnotpresentandmeplacecrash by @agnor99 in #574
- Update nightly build by @Rover656 in #577
- Clean up GUI widgets by @mystchonky in #488
Full Changelog: v6.0.22-alpha...v6.0.23-alpha
v6.0.22-alpha
What's Changed
- Fixes a duping bug caused by Ghost Slots by @mystchonky in #540
- Update MachineMenu.java by @agnor99 in #541
- Delay model update to stop flickering by @ferriarnus in #484
- Implement elevator behaviour for travel anchors by @DoctorNefario in #531
- Improve conduit same block placement check by @rlnt in #556
- expose dynamic size energy cap by @agnor99 in #544
- Fix exp display for the SoulBinder by @ferriarnus in #363
- Change recipes to use nuggets instead by @ferriarnus in #550
- Adds overlay on top of Ghost and Preview Slots by @mystchonky in #549
- Fix resize bug with Enum Widgets by @ferriarnus in #489
- Feature/short travel staff teleport by @DoctorNefario in #542
- Relocate armory code into the new module by @Rover656 in #523
- Avoid crashes caused by ME conduits by @DoctorNefario in #567
- Add inter-mod wrench compatibility by @DoctorNefario in #566
- Rework Experience Calculation logic by @mystchonky (and @GotoFinal!) in #547
New Contributors
- @DoctorNefario made their first contribution in #531
Full Changelog: v6.0.21-alpha...v6.0.22-alpha
v6.0.21-alpha
What's Changed
- Code Health Work by @Rover656 in #490
- added filter for fluidTank fill and drain inputs by @MinePlay96 in #492
- Changes to drain behavior by @ferriarnus in #481
- Some Buffs to the spawner and Primitive Alloy Smelter by @ferriarnus in #491
- Update README with temp maven. by @Rover656 in #534
- Add speed and power cap upgrades to the Soul Engine by @ferriarnus in #483
- Remove checkstyle from gradle by @Rover656 in #535
- Optimize shape calls by @ferriarnus in #476
- Add XP Obelisk by @mystchonky in #496
New Contributors
- @MinePlay96 made their first contribution in #492
Full Changelog: v6.0.20-alpha...v6.0.21-alpha