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Releases: Team-EnderIO/EnderIO

v6.0.20-alpha

21 Sep 19:36
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Hotfix: Exposed some functionality as an API for KubeJS to use instead of mixins.

v6.0.19-alpha

20 Sep 19:48
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This is primarily a behind-the-scenes compat release, nothing in the way of new features this time around :)

What's Changed

New Contributors

  • @rlnt made their first contribution in #506

Full Changelog: v6.0.18-alpha...v6.0.19-alpha

v6.0.18-alpha

23 Aug 20:31
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Full Changelog: v6.0.17-alpha...v6.0.18-alpha

v6.0.17-alpha

20 Aug 00:14
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What's Changed

New Contributors

Full Changelog: v6.0.16-alpha...v6.0.17-alpha

v6.0.16-alpha

11 Aug 16:51
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Full Changelog: v6.0.15-alpha...v6.0.16-alpha

v6.0.15-alpha

11 Aug 16:08
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What's Changed

  • Add Travel Anchor and Staff of Travelling
  • Fix an ae2 conduit crash, soul vials not being useable, conduits sometimes not updating properly on world reload and fluid tank rendering in fabulous mode

New Contributors

Full Changelog: v6.0.14-alpha...v6.0.15-alpha

v6.0.14-alpha

05 Aug 22:08
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Full Changelog: v6.0.13-alpha...v6.0.14-alpha

v6.0.13-alpha

05 Aug 17:23
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What's Changed

  • Prevent displaymode change on capacitor bank by @jollycar in #421
  • Fix multiblock energy storage charging when reaching int.max by @GotoFinal in #330
  • Raise forge version for compat with neo. by @Rover656 in #423

Important note for forge versions: We will not provide support for forge versions after 47.1.3 even though the game will now start, if you are having issues, make sure you try that version of forge first.

New Contributors

Full Changelog: v6.0.12-alpha...v6.0.13-alpha

v6.0.12-alpha

04 Aug 20:07
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Full Changelog: v6.0.11-alpha...v6.0.12-alpha

v6.0.11-alpha

31 Jul 10:09
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Hotfix for a crash related to the enderman skull.

Full Changelog: v6.0.10-alpha...v6.0.11-alpha