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ready to release 2.17.1 #41

ready to release 2.17.1

ready to release 2.17.1 #41

Triggered via push December 4, 2023 14:48
Status Success
Total duration 4m 58s
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release.yml

on: push
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13 warnings
build
The following actions uses node12 which is deprecated and will be forced to run on node16: QwerMike/xpath-action@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build: src/Stars.Geometry/Gml/Gml321Extensions.cs#L36
The field 'Gml321Extensions.conversionSpecifier' is assigned but its value is never used
build: src/Stars.Services/Model/EOP/EoProfileExtensions.cs#L86
The variable 'e' is declared but never used
build: src/Stars.Services/Model/EOP/EoProfileExtensions.cs#L107
The variable 'e' is declared but never used
build: src/Stars.Services/Model/EOP/EoProfileExtensions.cs#L128
The variable 'e' is declared but never used
build: src/Stars.Services/Model/EOP/EoProfileExtensions.cs#L149
The variable 'e' is declared but never used
build: src/Stars.Services/Model/Atom/AtomLinkAsset.cs#L39
The variable 'e' is declared but never used
build: src/Stars.Services/Model/EOP/EoProfileExtensions.cs#L191
The variable 'e' is declared but never used
build: src/Stars.Services/Model/EOP/EoProfileExtensions.cs#L212
The variable 'e' is declared but never used
build: src/Stars.Services/Model/EOP/EoProfileExtensions.cs#L233
The variable 'e' is declared but never used
build: src/Stars.Services/Router/RoutersManager.cs#L21
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.