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fix missing anims (#138)
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odecay authored Dec 9, 2024
1 parent 826a0c8 commit 1d40fc4
Showing 1 changed file with 48 additions and 24 deletions.
72 changes: 48 additions & 24 deletions assets/animations.assets.ron
Original file line number Diff line number Diff line change
Expand Up @@ -121,6 +121,54 @@
rows: 1,
columns: 20,
),
"anim.player.SwordBasicRun": File (
path: "animations/player/sword/BasicRun.anim.toml",
),
"anim.player.SwordBasicRun.image": File (
path: "animations/player/sword/BasicRunSheet.png",
),
"anim.player.SwordBasicRun.atlas": TextureAtlasLayout (
tile_size_x: 48.,
tile_size_y: 48.,
rows: 1,
columns: 12,
),
"anim.player.SwordBasicAir": File (
path: "animations/player/sword/BasicAir.anim.toml",
),
"anim.player.SwordBasicAir.image": File (
path: "animations/player/sword/BasicAirSheet.png",
),
"anim.player.SwordBasicAir.atlas": TextureAtlasLayout (
tile_size_x: 48.,
tile_size_y: 48.,
rows: 1,
columns: 20,
),
"anim.player.SwordWhirling": File (
path: "animations/player/sword/Whirling.anim.toml",
),
"anim.player.SwordWhirling.image": File (
path: "animations/player/sword/WhirlingSheet.png",
),
"anim.player.SwordWhirling.atlas": TextureAtlasLayout (
tile_size_x: 48.,
tile_size_y: 48.,
rows: 1,
columns: 6,
),
"anim.player.SwordDashDown": File (
path: "animations/player/sword/DashDown.anim.toml",
),
"anim.player.SwordDashDown.image": File (
path: "animations/player/sword/DashDownSheet.png",
),
"anim.player.SwordDashDown.atlas": TextureAtlasLayout (
tile_size_x: 48.,
tile_size_y: 48.,
rows: 1,
columns: 6,
),
"anim.player.BowBasicIdle": File (
path: "animations/player/bow/BasicIdle.anim.toml",
),
Expand Down Expand Up @@ -169,30 +217,6 @@
rows: 1,
columns: 1,
),
"anim.player.SwordWhirling": File (
path: "animations/player/sword/Whirling.anim.toml",
),
"anim.player.SwordWhirling.image": File (
path: "animations/player/sword/WhirlingSheet.png",
),
"anim.player.SwordWhirling.atlas": TextureAtlasLayout (
tile_size_x: 48.,
tile_size_y: 48.,
rows: 1,
columns: 6,
),
"anim.player.SwordDashDown": File (
path: "animations/player/sword/DashDown.anim.toml",
),
"anim.player.SwordDashDown.image": File (
path: "animations/player/sword/DashDownSheet.png",
),
"anim.player.SwordDashDown.atlas": TextureAtlasLayout (
tile_size_x: 48.,
tile_size_y: 48.,
rows: 1,
columns: 6,
),
"anim.spider.Idle": File (
path: "animations/spider/big/tier1/Idle.anim.toml",
),
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