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Examples
Tim edited this page Oct 27, 2024
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Set a cloud var with scratchattach:
# Example: Set Cloud Variable
import scratchattach as sa# Import the scratchattach module
session = sa.login("username", "password") # Login with Scratch login information (replace with your username and password)
cloud = session.connect_cloud("project_id") # Replace project_id with your project ID
cloud.set_var("variable", value) # Set a cloud variable to a certain value (int, float or string consisting of numbers). The variable name is specified without the cloud emoji
Love a Scratch project:
import scratchattach as sa
session = sa.login("username", "password") # Login with Scratch login information (replace with your username and password)
project = session.connect_project("project_id") # Replace project_id with your project ID
project.love()
Cloud event handler:
import scratchattach as sa # Import the scratchattach module
events = sa.get_cloud("project_id").events() # Replace project_id with your project id. No login required.
@events.event
def on_set(activity): #Called when a cloud var is set
# Things inside here only happen if a cloud variable is set.
print(f"{activity.user} set the variable {activity.var} to the value {activity.value} at {activity.timestamp}")
events.start() # Start listening for events.
Comment on a project:
import scratchattach as sa # Import the scratchattach module
session = sa.login("username", "password") # Log in with Scratch login information (replace with your username and password)
project = session.connect_project("project_id") # Replace project_id with your project id
comment = project.post_comment("Hi guys!") # Post a comment on the project and save the posted comment in a variable
Follow a user:
import scratchattach as sa
session = sa.login("username", "password") # Login with Scratch login information (replace with your username and password)
user = session.connect_user("user_to_follow")
user.follow()
Automatically update your profile with your follower count:
import scratchattach as sa # Import the scratchattach module
import time # Import time module.
session = sa.login("username", "password") # Log in with Scratch login information (replace with your username and password).
user = session.connect_linked_user() # Get the your Scratch profile as User object.
while True:
follower_count = user.follower_count() # Get follower count
user.set_bio(f"My follower count: {follower_count}") # Updates "What I'm working on" section on your profile.
time.sleep(60) # Waits 60 seconds before updating the section again.
Warning: These examples still use scratchattach v1 and are therefore outdated
Check out this repo: https://github.com/mas6y6/scratchattach-examples
Also: https://github.com/programORdie2/servers24-7
More coming soon