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# Disable Git line ending conversion, to prevent packwiz index hashes changing when committing from Windows | ||
* -text |
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# Exclude exported CurseForge zip files | ||
#*.zip | ||
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# Exclude exported Modrinth modpacks | ||
#*.mrpack | ||
.commit | ||
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# Exclude output directory | ||
.output/ | ||
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*.mrpack |
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# .packwizignore follows the same format as .gitignore, and can be used to exclude unwanted files from pack exports | ||
# See https://git-scm.com/docs/gitignore | ||
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# Exclude Git metadata | ||
.git/ | ||
.git/** | ||
.gitattributes | ||
.gitignore | ||
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# Exlcude Github metadata | ||
.github/ | ||
.github/** | ||
.commit | ||
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# Exclude README | ||
/README.md | ||
/CHANGELOG.md | ||
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# Exclude exported CurseForge zip files | ||
# *.zip | ||
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# Exclude exported Modrinth modpacks | ||
# *.mrpack | ||
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# Exclude jars | ||
*.jar | ||
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# Exclude output directory | ||
.output/ | ||
.output/** | ||
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# Exclude Packwiz metadata | ||
index.toml | ||
pack.toml | ||
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.packwizignore | ||
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# Exclude ignored mods | ||
*.toml\! |
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**New mods:** | ||
- [Boat Item View](https://modrinth.com/mod/boat-item-view) | ||
- [Bobby](https://modrinth.com/mod/bobby) | ||
- [ChatAnimation](https://modrinth.com/mod/chatanimation) | ||
- [Hold That Chunk](https://modrinth.com/mod/hold-that-chunk) | ||
- [MixinTrace](https://modrinth.com/mod/mixintrace) | ||
- [Model Gap Fix](https://modrinth.com/mod/modelfix) | ||
- [ModernFix](https://modrinth.com/mod/modernfix) | ||
- [ThreadTweak](https://modrinth.com/mod/threadtweak) | ||
- [Server Pinger Fixer](https://modrinth.com/mod/serverpingerfixer) | ||
- [Smooth Boot](https://modrinth.com/mod/smoothboot-fabric) | ||
- [MoreChatHistory](https://modrinth.com/mod/morechathistory) | ||
- [LazyDFU](https://modrinth.com/mod/lazydfu) | ||
- [Exordium](https://modrinth.com/mod/exordium) | ||
- [Dark Loading Screen](https://modrinth.com/mod/dark-loading-screen) | ||
- [CustomHud](https://modrinth.com/mod/customhud) | ||
- [Custom Entity Models](https://modrinth.com/mod/cem) | ||
- [Animatica](https://modrinth.com/mod/animatica) | ||
- [Animatica](https://modrinth.com/mod/animatica) | ||
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**Fixes** | ||
- Weather details were not turned off by default | ||
- Fix overlapping item textures in hand | ||
- Boost FPS compared to version 2.1.1 | ||
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**Features** | ||
- Easy map viewing in boat | ||
- Save your chunks for high distance | ||
- Smooth chat send animation | ||
- Now you don't need to refresh the server list 10 times | ||
- Convenient fps counter in the upper left corner | ||
- (experimental) Added [Timoti11] {Lite} shaders without shadows | ||
- More configs by Sugar Optimization | ||
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**Updates:** | ||
- [Timoti11] Shaders: `2.0.3` => `2.3` | ||
- some configs | ||
- [Timoti11] Shaders | ||
- [Mazon_Alex] Shaders | ||
- All mods |
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{ | ||
"showNCRButton": false, | ||
"showReloadButton": false, | ||
"verifiedIconEnabled": false | ||
} |
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version = 3 | ||
# (Default: 1) Configures the parallelism of global executor | ||
globalExecutorParallelism = 2 | ||
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[clientSideConfig] | ||
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[clientSideConfig.modifyMaxVDConfig] | ||
# (Default: true) Whether to modify maximum view distance | ||
enabled = true | ||
# (Default: 35) Max render distance allowed in game options | ||
maxViewDistance = 64 | ||
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[noTickViewDistance] | ||
# (Default: true) Whether to use compatibility mode to send chunks | ||
# This may fix some mod compatibility issues | ||
compatibilityMode = true | ||
# (Default: false) Whether to ensure correct chunks within normal render distance | ||
# This will send chunks twice increasing network load | ||
ensureChunkCorrectness = false | ||
# (Default: 12) No-tick view distance updates per tick | ||
# Lower this for a better latency and higher this for a faster loading | ||
updatesPerTick = 10 | ||
# (Default: true) Whether to enable no-tick view distance | ||
enabled = true | ||
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[generalOptimizations] | ||
# (Default: true) Whether to enable mid-tick chunk tasks | ||
# Mid-tick chunk tasks is to execute chunk tasks during server tick loop | ||
# to speed up chunk loading and generation | ||
# This helps chunks loading and generating under high MSPT but may raise | ||
# MSPT when chunks are loading or generating | ||
# | ||
# Incompatible with Dimensional Threading (dimthread) | ||
# | ||
doMidTickChunkTasks = true | ||
# (Default: true) Whether to let async chunk request no longer block server thread | ||
# (may cause incompatibility with other mods) | ||
optimizeAsyncChunkRequest = true | ||
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[generalOptimizations.autoSave] | ||
# (Default: ENHANCED) Defines how auto save should be handled | ||
# VANILLA: Use vanilla auto-save behavior (auto-save performed every tick during ticking) | ||
# ENHANCED: Use C2ME enhanced auto-save (auto-save performed when the server have spare time after ticking) | ||
# PERIODIC: Use pre-1.18 vanilla auto-save behavior (auto-save performed every 6000 ticks during ticking) | ||
# | ||
# Please preserve quotes so this config don't break | ||
# | ||
mode = "ENHANCED" | ||
# (Default: 20000) Defines the delay in milliseconds between performing auto-save for a chunk | ||
# This is only used when mode is set to ENHANCED | ||
# | ||
delay = 20000 | ||
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[ioSystem] | ||
# (Default: true) Whether to use async chunk loading & unloading | ||
async = true | ||
# (Default: -1) Defines which chunk compression should be used | ||
# -1 for Vanilla default | ||
# 1 for GZip (RFC1952) (Vanilla compatible) | ||
# 2 for Zlib (RFC1950) (Vanilla default) (Vanilla compatible) | ||
# 3 for Uncompressed (Fastest, but higher disk usage) (Vanilla compatible) | ||
# | ||
# Original chunk data will still readable after modifying this option | ||
# as this option only affects newly stored chunks | ||
# Invalid values will fall back to vanilla default | ||
# | ||
chunkStreamVersion = 2 | ||
# (Default: true) Whether to use the optimized implementation of IO system | ||
replaceImpl = true | ||
# (Default: 1536) Soft limit for io worker nbt cache | ||
chunkDataCacheSoftLimit = 1536 | ||
# (Default: 6144) Hard limit for io worker nbt cache | ||
chunkDataCacheLimit = 6144 | ||
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[asyncScheduling] | ||
# (Default: true) Whether to enable async and parallel scheduling | ||
# This will reduce server thread load | ||
# (may cause incompatibility with other mods) | ||
# | ||
enabled = true | ||
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[threadedWorldGen] | ||
# (Default: true) Whether to allow feature generation (world decorations like trees, ores and etc.) run in parallel | ||
# (may cause incompatibility with other mods) | ||
allowThreadedFeatures = true | ||
# (Default: true) Whether to allow reducing lock radius | ||
# (may cause incompatibility with other mods) | ||
reduceLockRadius = true | ||
# (Default: false) Whether to enable this feature | ||
enabled = true | ||
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[vanillaWorldGenOptimizations] | ||
# (Default: true) Whether to enable aquifer optimizations to accelerate overworld worldgen | ||
# (may cause incompatibility with other mods) | ||
optimizeAquifer = true | ||
# (Default: true) Whether to enable End Biome Cache to accelerate The End worldgen | ||
# This is no longer included in lithium-fabric | ||
# (may cause incompatibility with other mods) | ||
# | ||
useEndBiomeCache = true | ||
[clientSideConfig] | ||
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[clientSideConfig.modifyMaxVDConfig] | ||
enabled = false | ||
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[noTickViewDistance] | ||
compatibilityMode = false | ||
maxConcurrentChunkLoads = 1 | ||
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[ioSystem] | ||
gcFreeChunkSerializer = true | ||
version = 3 | ||
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[clientSideConfig] | ||
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[clientSideConfig.modifyMaxVDConfig] | ||
enabled = false | ||
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[noTickViewDistance] | ||
compatibilityMode = false | ||
maxConcurrentChunkLoads = 1 | ||
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[ioSystem] | ||
gcFreeChunkSerializer = true | ||
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// Please use a different profile file to change! | ||
==BackgroundColor:0x00000000== | ||
==Section:TopLeft== | ||
&bQuasar &f{fps} |
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{ | ||
"background": "242526", | ||
"bar": "F06BF2", | ||
"barBackground": "242526", | ||
"border": "F2F2F2", | ||
"logo": "F2F2F0", | ||
"fadeIn": 1.0, | ||
"fadeOut": 2.0 | ||
{ | ||
"background": "242526", | ||
"bar": "F06BF2", | ||
"barBackground": "242526", | ||
"border": "F2F2F2", | ||
"logo": "F2F2F0", | ||
"fadeIn": 1.0, | ||
"fadeOut": 2.0 | ||
} |
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#Configuration file for Enhanced Block Entities | ||
#Fri Apr 08 20:47:15 MSK 2022 | ||
sign_ao=false | ||
render_enhanced_signs=true | ||
bell_ao=true | ||
shulker_box_ao=false | ||
experimental_signs=true | ||
chest_ao=false | ||
sign_text_rendering=smart | ||
experimental_chests=true | ||
christmas_chests=allowed | ||
bed_ao=false | ||
render_enhanced_chests=true | ||
render_enhanced_beds=true | ||
render_enhanced_shulker_boxes=true | ||
experimental_beds=true | ||
render_enhanced_bells=true | ||
#Configuration file for Enhanced Block Entities | ||
#Fri Apr 08 20:47:15 MSK 2022 | ||
sign_ao=false | ||
render_enhanced_signs=true | ||
bell_ao=true | ||
shulker_box_ao=false | ||
experimental_signs=true | ||
chest_ao=false | ||
sign_text_rendering=smart | ||
experimental_chests=true | ||
christmas_chests=allowed | ||
bed_ao=false | ||
render_enhanced_chests=true | ||
render_enhanced_beds=true | ||
render_enhanced_shulker_boxes=true | ||
experimental_beds=true | ||
render_enhanced_bells=true |
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