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Disappearing square tool #309

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usernamepluto2022 opened this issue Jun 30, 2023 · 5 comments
Open

Disappearing square tool #309

usernamepluto2022 opened this issue Jun 30, 2023 · 5 comments
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bug Something isn't working

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@usernamepluto2022
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Bruh what the.
image

@usernamepluto2022
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image

@F0ax
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F0ax commented Jun 30, 2023

Can you please provide context to those images, that would help to determine the exact problems.

@usernamepluto2022
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clicking the paddle sometimes make the block diappear
clicking the color paddle too frequently will break it

Can you please provide context to those images, that would help to determine the exact problems.

@usernamepluto2022
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image

@VINDI777
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VINDI777 commented Jul 2, 2023

happened to me too but it also made the grid vanish

@TodePond TodePond changed the title what the Disappearing square tool Oct 17, 2023
@TodePond TodePond added the bug Something isn't working label Oct 17, 2023
Paalui added a commit to Paalui/CellPond that referenced this issue Sep 11, 2024
Bug: TodePond#315 / TodePond#345 / TodePond#309
Didn't read all the code so hope i got it right.

When you close a colorchannel it saves the atoms to reuse the gradiets. When opening it again it checks if the old atoms are there and it copies the gradient. But it only checks if the atom is there so when you close the channel before it has drawn all gradients, the gradient is undefined but isGradient is true.

I made it that it also copies the isGradient value from the old atom instead of just setting it true.
TodePond pushed a commit that referenced this issue Nov 11, 2024
* Fixed "doubleclicking" on Colorpicker

Bug: #315 / #345 / #309
Didn't read all the code so hope i got it right.

When you close a colorchannel it saves the atoms to reuse the gradiets. When opening it again it checks if the old atoms are there and it copies the gradient. But it only checks if the atom is there so when you close the channel before it has drawn all gradients, the gradient is undefined but isGradient is true.

I made it that it also copies the isGradient value from the old atom instead of just setting it true.

* No sliding

set dx and dy to 0 for the missing cases, when a square gets dropped in a paddle.

* limit UI size 

If you make the UI too small it get broken and you have to reset.
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