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TouchEngine For UE Plugin v1.1.1 (BETA, HOTFIX)

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@jetXS jetXS released this 26 Jan 21:45
· 53 commits to UE5.1-Release since this release

Note:

  • This release is for UE5.1.0 Only.
  • This release is made from branch UE5.1-Release
  • This release is a hotfix to TouchEngine For UE v1.1.0

Beta release of TouchEngine For UE Plugin for UE 5.1.0

Download TouchEngine-UE_1.1.1.zip to get the precompiled binaries of the plugin, not the source downloads.

Changes:

  • Allow literal strings/names to be passed to TouchEngine Nodes (Get TouchEngine Output, Set TouchEngine Input).

The next version after this release will introduce various UX changes and improvements.

Requirements:

  • TouchDesigner 2022.31030
  • Unreal Engine 5.1.0

Known issues:

  • Sync mode does not behave as expected for the DX12 and Vulkan RHIs.
  • When the Vulkan RHI is selected, it can happen that the Viewport goes to black or shows garbage textures on some hardware
  • Compressed textures format are not all supported, this will be improved in a future build (UE5.1.0+ only)
  • In the details panel, it shows "Loading... " continuously.
  • Because of a change in UE5.1.0, the details panel properties (exposing TouchEngine parameters) behave differently in comparison to UE5.0.3. Developers can notice that when manually updating values, the update is sent only when the mouse is being released. We are researching possible solutions and improvements on that front.

Full Changelog: v1.1.0...v1.1.1