Note:
- These release notes are for UE5.5.0
- This release is made from branch UE5.5-Release.
- The Samples release is available at the following link.
Release of TouchEngine For UE Plugin for UE 5.5.0
Download TouchEngine-UE_1.5.0.zip to get the precompiled binaries of the plugin, not the source downloads.
Requirements:
- TouchDesigner 2023.12000+
- Unreal Engine 5.5.0
Changelog
- Plugin is supporting UE5.5.0.
Known issues:
Reset instance Changes to Blueprint Default
can have unexpected behavior. This is caused internally by the TouchEngine Component properties not being quiteUProperty
and a lack of events / callbacks on the Unreal Engine side of things when triggering this event.Apply Instance Changes to Blueprint
can have unexpected behavior. This is caused internally by the TouchEngine Component properties not being quiteUProperty
and a lack of events / callbacks on the Unreal Engine side of things when triggering this event.- Pure BP projects (projects that don't have any C++ classes, or non packaged plugins) require users to manually add the key
"EnabledByDefault": false
to theProject Folder/Plugins/TouchEngine/TouchEngine.uplugin
file when packaging a project. Otherwise, you might get a message stating that a module related to TouchEngine is missing. This is an issue on Unreal packaging end and not something that we can solve at the moment.
Full Changelog: v1.4.0...v1.5.0