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TouchEngine For UE Plugin v1.5.0

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@jetXS jetXS released this 18 Nov 09:10

Note:

Release of TouchEngine For UE Plugin for UE 5.5.0

Download TouchEngine-UE_1.5.0.zip to get the precompiled binaries of the plugin, not the source downloads.

Requirements:

  • TouchDesigner 2023.12000+
  • Unreal Engine 5.5.0

Changelog

  • Plugin is supporting UE5.5.0.

Known issues:

  • Reset instance Changes to Blueprint Default can have unexpected behavior. This is caused internally by the TouchEngine Component properties not being quite UPropertyand a lack of events / callbacks on the Unreal Engine side of things when triggering this event.
  • Apply Instance Changes to Blueprint can have unexpected behavior. This is caused internally by the TouchEngine Component properties not being quite UPropertyand a lack of events / callbacks on the Unreal Engine side of things when triggering this event.
  • Pure BP projects (projects that don't have any C++ classes, or non packaged plugins) require users to manually add the key "EnabledByDefault": false to the Project Folder/Plugins/TouchEngine/TouchEngine.uplugin file when packaging a project. Otherwise, you might get a message stating that a module related to TouchEngine is missing. This is an issue on Unreal packaging end and not something that we can solve at the moment.

Full Changelog: v1.4.0...v1.5.0