Skip to content

Commit

Permalink
Merge pull request #533 from UE4SS-RE/fix-oopsie
Browse files Browse the repository at this point in the history
fix: liveview description
  • Loading branch information
UE4SS authored May 29, 2024
2 parents d20fa77 + 217da93 commit a08efbd
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion docs/feature-overview/live-view.md
Original file line number Diff line number Diff line change
Expand Up @@ -22,7 +22,7 @@ You can right-click the search bar to show options.
|--------------------------|----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| Refresh search | Refreshes the search results. |
| Save filters | Saves the current search filters to `working directory/liveview/filters.meta.json`. Saved filters are loaded when the game is next launched. |
| Apply when not searching | Changes the search results automatically, otherwise, you need to press refresh settings. |
| Apply when not searching | Applies the filters while not searching for any objects by name. |
| Include inheritance | Includes any child objects of any search results. |
| Instances only | Only includes object instances. These are objects present in the level as part of actors (actors themselves, widgets, components etc.), and their properties are a reflection of the real-time values. Examples include `<package name>_C` or `<package name>_C_<some instance id>`. |
| Non-instances only | Only includes the default state of object packages, which are loaded in memory but are not present in the level. You cannot change the values of these properties. |
Expand Down

0 comments on commit a08efbd

Please sign in to comment.