Unity Editor Utility that enables the baking of individual animation frames stored in the disk as Texture2DArray
assets.
Add this line to your Packages/manifest.json
file
"ulc-tools-texture_array_baker": "https://github.com/Uncharted-Limbo-Collective/unity-texture-array-baker.git?path=/UnityProject/Packages/TextureArrayBaker#master",