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DOCS:Update Workflow-Actions.md #1995

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Original file line number Diff line number Diff line change
Expand Up @@ -95,7 +95,7 @@ public class Example : MonoBehaviour
}
```

> **Note:** You should avoid using `FindAction` in your Update() loop, because it performs a string-based lookup which could impact performance. This is why the Action refeferences in the example above are found during the Start() functionm, and stored in variables after finding them.
> **Note:** You should avoid using `FindAction` in your Update() loop, because it performs a string-based lookup which could impact performance. This is why the Action refeferences in the example above are found during the Start() function, and stored in variables after finding them.

> **Note:** The [InputSystem.actions](../api/UnityEngine.InputSystem.InputSystem.html) API refers specifically to the Action Asset assigned as the [project-wide actions](ProjectWideActions.md). Most projects only require one Action Asset, but if you are using more than one Action Asset, you must create a reference using the type InputActionAsset to the asset you wish to access.

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