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260 dockercompose (#264)
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* 253 fix build errors whith images on linux (#262)

* bon slash

* bartender alcool repair

* ouiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

* correction no_image -> outpost

* clean

* Auto stash before merge of "253-fix-build-errors-whith-images-on-linux" and "origin/253-fix-build-errors-whith-images-on-linux"

* Cook

* Fix files img and xenomorph

Fix files img and xenomorph

* tomato.webp

---------

Co-authored-by: jujulilope <[email protected]>
Co-authored-by: Fr_Dae <[email protected]>

* hmmmm

* ok.

* bon port

---------

Co-authored-by: jujulilope <[email protected]>
Co-authored-by: Fr_Dae <[email protected]>
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20 changes: 20 additions & 0 deletions Dockerfile
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FROM node:16 AS build
WORKDIR /usr/src/app
COPY package*.json ./
RUN npm install
COPY . .
RUN npm run build

# Deployment step

FROM busybox:1.35 as deploy

RUN adduser -D static
USER static
WORKDIR /home/static

COPY --from=build /usr/src/app/build/ ./

EXPOSE 3000

CMD ["busybox", "httpd", "-f", "-v", "-p", "3000"]
6 changes: 6 additions & 0 deletions docker-compose.yml
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services:
unitystation-wiki:
build: .
ports:
- "4012:3000"
restart: always
12 changes: 6 additions & 6 deletions docs/4_Univers/Maps/Gateway_Maps/Relicta.md
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Relicta is a abandoned station filled with [Zombies](Zombie.md), [Husks](Husk.md), and [Ghosts](Ghost.md). The Station is on emergency power, so bulkhead shutters cannot be opened and lighting is terrible. Standard procedure for exploring Relicta involves turning the power on in engineering, or flipping the backup battery systems in each department on.

![Relicta](\img\Relicta.png)
![Relicta](/img/Gateway/Relicta/Relicta.webp)

### Church

### ![Zchruch](\img\Gateway\Relicta\zchruch.png)
### ![Zchruch](\img\Gateway\Relicta\zchruch.webp)



### Engineering
![Zengi](\img\Gateway\Relicta\zengi.png)
![Zengi](\img\Gateway\Relicta\zengi.webp)

### Kitchen

![Zlounge](\img\Gateway\Relicta\zlounge.png)
![Zlounge](\img\Gateway\Relicta\zlounge.webp)


### Security
![Zsec](\img\Gateway\Relicta\zsec.png)
![Zsec](\img\Gateway\Relicta\zsec.webp)

### Command

![Zcommand](\img\Gateway\Relicta\zcommand.png)
![Zcommand](\img\Gateway\Relicta\zcommand.webp)

### Arrivals

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44 changes: 22 additions & 22 deletions docs/4_Univers/Maps/Offical_Station_Maps/Outpost.md
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### Cargo
This is where the [QM](\3_HowToPlay\Jobs\Cargo_roles\Quartermaster.md) and [Cargo Techs](\3_HowToPlay\Jobs\Cargo_roles\Cargo-Technician.md) spend their time loading and offloading crates![Cargo 4097](\img\Icon\/img/Icon/No_image.png)
This is where the [QM](/3_HowToPlay/Jobs/Cargo_roles/Quartermaster.md) and [Cargo Techs](/3_HowToPlay/Jobs/Cargo_roles/Cargo-Technician.md) spend their time loading and offloading crates![Cargo 4097](/img/Icon/No_image.png)

### Mining

This is where the stations [miners](\3_HowToPlay\Jobs\Cargo_roles\Shaft-Miner.md) can prepare expeditions and offload ores.![Mineing V4057](\img\Icon\/img/Icon/No_image.png)
This is where the stations [miners](/3_HowToPlay/Jobs/Cargo_roles/Shaft-Miner.md) can prepare expeditions and offload ores.![Mineing V4057](/img/Icon/No_image.png)

### Bar
This is where the [bartender](\3_HowToPlay\Jobs\Service_roles\Bartender.md) spends his time serving cold drinks.
![Bar v4097](/img/Icon//img/Icon/No_image.png)
This is where the [bartender](/3_HowToPlay/Jobs/Service_roles/Bartender.md) spends his time serving cold drinks.
![Bar v4097](/img/Icon/No_image.png)


### Medical
Where you end up if you piss someone off or slip. Full of [doctors](\3_HowToPlay\Jobs\Medical_roles\Medical-Doctor.md).![Medical v4097](\img\Icon\/img/Icon/No_image.png)
Where you end up if you piss someone off or slip. Full of [doctors](/3_HowToPlay/Jobs/Medical_roles/Medical-Doctor.md).![Medical v4097](/img/Icon/No_image.png)


### Janitorial Closet
The [janitors](\3_HowToPlay\Jobs\Service_roles\Janitor.md) hideout, comes with a free Clean bot.![Cleaning](\img\Icon\/img/Icon/No_image.png)
The [janitors](/3_HowToPlay/Jobs/Service_roles/Janitor.md) hideout, comes with a free Clean bot.![Cleaning](/img/Icon/No_image.png)


### Micro-Chip Storage
Stores circuits and boards for the [construction](\3_HowToPlay\Guides\Engineering_guides\Construction.md) of machines and consoles![Chip room](\img\Icon\/img/Icon/No_image.png)
Stores circuits and boards for the [construction](/3_HowToPlay/Guides/Engineering_guides/Construction.md) of machines and consoles![Chip room](/img/Icon/No_image.png)

### Lounge
A place for weary crew to rest or settle their differences in the ring![Lounge](\img\Icon\/img/Icon/No_image.png)
A place for weary crew to rest or settle their differences in the ring![Lounge](/img/Icon/No_image.png)

### Office
An office, empty of purpose but full of boring potential.![Lol tf](\img\Icon\/img/Icon/No_image.png)
An office, empty of purpose but full of boring potential.![Lol tf](/img/Icon/No_image.png)
### Hydroponics
The home of the weed loving [botanists](\3_HowToPlay\Jobs\Service_roles\Botanist.md), can also be called botany.![Hydropon](\img\Icon\/img/Icon/No_image.png)
The home of the weed loving [botanists](/3_HowToPlay/Jobs/Service_roles/Botanist.md), can also be called botany.![Hydropon](/img/Icon/No_image.png)

### Eva
Stands for extra-vehicular-activity, but this is a station, not a vehicle. has all the essentials for a trip to the void.![EVA room](\img\Icon\/img/Icon/No_image.png)
Stands for extra-vehicular-activity, but this is a station, not a vehicle. has all the essentials for a trip to the void.![EVA room](/img/Icon/No_image.png)
### Kitchen
The [cooks](\3_HowToPlay\Jobs\Service_roles\Cook.md) very own barbecue joint, with attached slaughterhouse.![Cooking](\img\Icon\/img/Icon/No_image.png)
The [cooks](/3_HowToPlay/Jobs/Service_roles/Cook.md) very own barbecue joint, with attached slaughterhouse.![Cooking](/img/Icon/No_image.png)
### Gateway
A room with a portal that can lead you to some (generally very hazardous) special locations.![Portal Room](\img\Icon\/img/Icon/No_image.png)
A room with a portal that can lead you to some (generally very hazardous) special locations.![Portal Room](/img/Icon/No_image.png)
### Dorms
A den of the most disgusting filth imaginable.![Doorm](\img\Icon\/img/Icon/No_image.png)
A den of the most disgusting filth imaginable.![Doorm](/img/Icon/No_image.png)
### Command
A very large section of the station containing the rooms of both the [captain](\3_HowToPlay\Jobs\Command_roles\Captain.md) and his [best bud](\3_HowToPlay\Jobs\Command_roles\Head-of-Personnel.md), along with the stations command deck.![Command](\img\Body\Command.png)
A very large section of the station containing the rooms of both the [captain](/3_HowToPlay/Jobs/Command_roles/Captain.md) and his [best bud](/3_HowToPlay/Jobs/Command_roles/Head-of-Personnel.md), along with the stations command deck.![Command](/img/Body/Command.png)
### Funny Room
A room containing essentials for both the [mime](\3_HowToPlay\Jobs\Entertainment_Roles\Mime.md) and [clown](\3_HowToPlay\Jobs\Entertainment_Roles\Clown.md). HONK!![Clown and mime](\img\Icon\/img/Icon/No_image.png)
A room containing essentials for both the [mime](/3_HowToPlay/Jobs/Entertainment_Roles/Mime.md) and [clown](/3_HowToPlay/Jobs/Entertainment_Roles/Clown.md). HONK!![Clown and mime](/img/Icon/No_image.png)
### Artificial Intelligence Satellite
A super-reinforced fortress surrounded on all sides with the vacuum of space designed to house the AI.![AI](\img\Icon\/img/Icon/No_image.png)
A super-reinforced fortress surrounded on all sides with the vacuum of space designed to house the AI.![AI](/img/Icon/No_image.png)
### Engineering
Where the stations power comes from and where the [engineers](\3_HowToPlay\Jobs\Engineering_roles\Engineer.md) spend their short breaks between parts of the station exploding.![Engi](\img\Icon\/img/Icon/No_image.png)
Where the stations power comes from and where the [engineers](/3_HowToPlay/Jobs/Engineering_roles/Engineer.md) spend their short breaks between parts of the station exploding.![Engi](/img/Icon/No_image.png)
### Atmospherics
The stations [Atmos Techs](\3_HowToPlay\Jobs\Engineering_roles\Atmospherics-Technician.md) work tirelessly from here to [hopefully keep the air all around the station breathable](\4_Univers\Other\Jokes\So-close-to-impossible-that-it-might-as-well-not-even-exist.md).![Atmos](\img\Atmos\Atmos.png)
The stations [Atmos Techs](/3_HowToPlay/Jobs/Engineering_roles/Atmospherics-Technician.md) work tirelessly from here to [hopefully keep the air all around the station breathable](/4_Univers/Other/Jokes/So-close-to-impossible-that-it-might-as-well-not-even-exist.md).![Atmos](/img/Atmos/Atmos.png)
### R&D
Where all the [scientists](\3_HowToPlay\Jobs\Science_roles\Scientist.md) gather and make half-life references between getting killed in various science advancing ways.[[File:R&D.PNG|none|thumb|308x308px]]
Where all the [scientists](/3_HowToPlay/Jobs/Science_roles/Scientist.md) gather and make half-life references between getting killed in various science advancing ways.[[File:R&D.PNG|none|thumb|308x308px]]
### Security
Where the [true dictatorial overlords](\3_HowToPlay\Jobs\Security_roles\Security-Officer.md) of the station send their victims. Outpost's armory is particularly well equipped, coming with extra weapons, but lacks a few choices that are typically available on other stations, such as lasguns.![Sec](\img\Body\Sec.png)
Where the [true dictatorial overlords](/3_HowToPlay/Jobs/Security_roles/Security-Officer.md) of the station send their victims. Outpost's armory is particularly well equipped, coming with extra weapons, but lacks a few choices that are typically available on other stations, such as lasguns.![Sec](/img/Stations/Sec.webp)
### Chapel
[Sacerdos](\3_HowToPlay\Jobs\Entertainment_Roles\Chaplain.md) in templum laborat et [vocat cum deus](\4_Univers\Other\Jokes\So-close-to-impossible-that-it-might-as-well-not-even-exist.md)![Chruch](\img\Body\Chruch.png)
[Sacerdos](/3_HowToPlay/Jobs/Entertainment_Roles/Chaplain.md) in templum laborat et [vocat cum deus](/4_Univers/Other/Jokes/So-close-to-impossible-that-it-might-as-well-not-even-exist.md)![Chruch](/img/Stations/Chruch.webp)



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