A motion matching implementation in Godot 4.3, implemented following Dan Holden's article.
GuilhermeGSousa/godot-motion-matching-demo
You can find this repo's wiki here!
You'll find on this repo:
- A plugin that allow you to run motion matching queries on an animation dataset!
- A
CharacterBody3D
implementing a simple movement logic. - Trajectory generation, including collisions and environmental checks.
- An editor to bake and visualize motion matching features.
- Blending nodes to qllow you to smoothly transition when switching animations.