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3D graphics engine from scratch for the Computer Graphics course at UAntwerpen

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Graphics Engine

3D graphics engine from scratch for the Computer Graphics course at UAntwerpen

Grade: 15/20

Implemented

  • 2D Lindenmayer Systems
  • 3D Wireframe drawings
  • 3D Bodies
  • 3D Lindenmayer systems
  • Z-Buffered wireframes
  • Z-Buffered triangles
  • 3D fractals
  • Lighting
  • 3D Wireframes using cylinders and spheres
  • Clipping
  • Shadows
  • Texture mapping

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3D graphics engine from scratch for the Computer Graphics course at UAntwerpen

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