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gust_g1t: add support for types 0x10 and 0x62
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This adds generic Morton transformation for those types, as well as 0x45.
We only tested on a small sample base, so it's likely there are limitations...
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VitaSmith committed Jan 24, 2021
1 parent 6e715f0 commit f577ee4
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Showing 3 changed files with 169 additions and 164 deletions.
8 changes: 4 additions & 4 deletions .vs/gust_g1t.vcxproj.user
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Expand Up @@ -3,20 +3,20 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LocalDebuggerWorkingDirectory>$(SolutionDir)</LocalDebuggerWorkingDirectory>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerCommandArguments>tgs2012_gameend_steam</LocalDebuggerCommandArguments>
<LocalDebuggerCommandArguments>type_62_ps4.g1t</LocalDebuggerCommandArguments>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LocalDebuggerWorkingDirectory>$(SolutionDir)</LocalDebuggerWorkingDirectory>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerCommandArguments>tgs2012_gameend_steam</LocalDebuggerCommandArguments>
<LocalDebuggerCommandArguments>type_62_ps4.g1t</LocalDebuggerCommandArguments>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LocalDebuggerCommandArguments>tgs2012_gameend_steam</LocalDebuggerCommandArguments>
<LocalDebuggerCommandArguments>type_62_ps4.g1t</LocalDebuggerCommandArguments>
<LocalDebuggerWorkingDirectory>$(SolutionDir)</LocalDebuggerWorkingDirectory>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LocalDebuggerCommandArguments>tgs2012_gameend_steam</LocalDebuggerCommandArguments>
<LocalDebuggerCommandArguments>type_62_ps4.g1t</LocalDebuggerCommandArguments>
<LocalDebuggerWorkingDirectory>$(SolutionDir)</LocalDebuggerWorkingDirectory>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
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2 changes: 1 addition & 1 deletion Makefile
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Expand Up @@ -39,7 +39,7 @@ CFLAGS=-std=c99 -pipe -fvisibility=hidden -Wall -Wextra -Werror -Wno-sequence-po
ifeq ($(OS),Windows_NT)
LDFLAGS=-s -municode
else
LDFLAGS=-s
LDFLAGS=-s -lm
endif

.PHONY: all clean
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