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Releases: VitaSmith/gust_tools

v1.36

22 May 12:21
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Gust Tools v1.36

  • gust_enc: Fix improper "compression" for some files (#40)
  • gust_g1t: Add partial support for extended textures

v1.35

03 May 23:31
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Gust Tools v1.35

  • gust_g1t: Fix computation of actual texture size (#39)

v1.34

27 Apr 16:44
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Gust Tools v1.34

  • gust_pak: Increase the maximum number of entries (#38)

v1.33

20 Apr 15:56
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Gust Tools v1.33

  • gust_elixir: fix extraction for highly compressed files (#37)

v1.32

10 Apr 23:28
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Gust Tools v1.32

  • gust_pak: Fix unpacking of files that contain zero-sized entries (#35)
  • gust_pak: Fix improper repacking of archives that don't have 64-bit or a22-extensions set in the .json file

v1.31

20 Mar 15:12
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Gust Tools v1.31

  • Fix issues when creating directories that contain extended/international characters

v1.30

02 Feb 13:28
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Gust Tools v1.30

  • gust_ebm: Improve support for Atelier Ryza 2 and Nights of Azure 2 .ebm files (#29)
  • gust_elixir: Fix support for .elixir files with "dummy" entries (#31)

v1.29

30 Jan 17:10
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Gust Tools v1.29

  • gust_ebm: Add support for Atelier Ryza 2 .ebm files (#28)
  • gust_g1t: Major improvements and refactoring for swizzled textures
  • Better handling of Windows paths

v1.28

27 Jan 20:42
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Gust Tools v1.28

  • gust_pak: Add support for Atelier Ryza 2 .pak files (#27)
  • gust_pak: Remove requirement for the application to reside in the same directory as the source files
  • gust_enc: Set default seeds to Atelier Ryza/Atelier Ryza 2 ones (same seeds).
    Remember that you can change which game seeds are used by adding -<GAME_ID> as parameter to gust_enc, such as -FT for Fairy Tail, -A17 for Atelier Sophie, etc. Or you can edit seeds_id in gust_enc.json.

v1.27

24 Jan 13:59
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Gust Tools v1.27

  • gust_g1t: Add support for types 0x10 (#6) and 0x62 (#25)
  • gust_g1t: Fix RGBA swizzling for PS4 and DS/DS3
  • Fix potential gcc compilation warnings